This is overdue, so I thought it would be nice to explain how the levels and world will be set up. I am looking in dividing the game into World then into Levels. Each world will be based on a theme much like Mario and Donkey Kong games.  Right now I am looking at having 5 worlds with 5-8 levels each. The overworld map will look like a mix of Chrono Trigger and Super Mario World. Where you have the free roaming of being able to move your character in all direction. Certain levels can be unlocked by doing certain things that will create the overworld to react and change dynamically like in Super Mario World. The first world is pretty basic, but also is probably the hardest for me to do art for. Here is a little bit of something of what I did before I took a break on the project.

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